Thursday, November 18, 2010

0 Burnout Revenge


If you enjoyed the 50 car pileups in the precursor, brace yourselves. Criterion has torn this mode apart and completely reinvented it. Rather than launching your car at a score multiplayer icon, your crashing skills are reflected in the majority of your score. You will get a subtle point boost by taking out the bonus target car, but again playing off of the skills, you will have to figure out how to include it in your routine. Your reflexes will also be put to the test in this car game, in a frantic button mashing sequences that increases the destructive quality of your Crashbreaker.
Once again, all of the tracks in the game are based on three locations (this time being Detroit, Rome and Tokyo), and the perfect fit for the event at hand. The courses are grittier in design and are far less forgiving. Whenever, you look, it seems like there’s a small concrete wall. You really have to focus on staying away from the barriers in this installment. The opponent AI is also bit surprising, they know how to rip your car to shreds, thus bringing about the “Revenge” aspect of the title. If a rival takes you out, the game highlights them, allowing you glorious payback.

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